import * as React from 'react';
import { SxProps } from '@mui/system';
import { OverridableStringUnion, Simplify } from '@mui/types';
import { CreateSlotsAndSlotProps, SlotProps } from "../utils/types.js";
import { Theme } from "../styles/index.js";
import { OverridableComponent, OverrideProps } from "../OverridableComponent/index.js";
import { BadgeClasses } from "./badgeClasses.js";
export interface BadgePropsVariantOverrides {}
export interface BadgePropsColorOverrides {}
export interface BadgeRootSlotPropsOverrides {}
export interface BadgeBadgeSlotPropsOverrides {}
export interface BadgeSlots {
  /**
   * The component that renders the root.
   * @default span
   */
  root: React.ElementType;
  /**
   * The component that renders the badge.
   * @default span
   */
  badge: React.ElementType;
}
export type BadgeSlotsAndSlotProps = CreateSlotsAndSlotProps<BadgeSlots, {
  /**
   * Props forwarded to the root slot.
   * By default, the available props are based on the span element.
   */
  root: SlotProps<'span', BadgeRootSlotPropsOverrides, BadgeOwnerState>;
  /**
   * Props forwarded to the label slot.
   * By default, the available props are based on the span element.
   */
  badge: SlotProps<'span', BadgeBadgeSlotPropsOverrides, BadgeOwnerState>;
}>;
export type BadgeOwnerState = Simplify<Omit<BadgeOwnProps, 'slotProps' | 'slots'> & {
  badgeContent: React.ReactNode;
  invisible: boolean;
  max: number;
  displayValue: React.ReactNode;
  showZero: boolean;
  anchorOrigin: BadgeOrigin;
  color: OverridableStringUnion<'primary' | 'secondary' | 'default' | 'error' | 'info' | 'success' | 'warning', BadgePropsColorOverrides>;
  overlap: 'rectangular' | 'circular';
  variant: OverridableStringUnion<'standard' | 'dot', BadgePropsVariantOverrides>;
}>;
export interface BadgeOrigin {
  vertical?: 'top' | 'bottom' | undefined;
  horizontal?: 'left' | 'right' | undefined;
}
export interface BadgeOwnProps extends BadgeSlotsAndSlotProps {
  /**
   * The anchor of the badge.
   * @default {
   *   vertical: 'top',
   *   horizontal: 'right',
   * }
   */
  anchorOrigin?: BadgeOrigin | undefined;
  /**
   * The content rendered within the badge.
   */
  badgeContent?: React.ReactNode;
  /**
   * The badge will be added relative to this node.
   */
  children?: React.ReactNode;
  /**
   * Override or extend the styles applied to the component.
   */
  classes?: Partial<BadgeClasses> | undefined;
  /**
   * @ignore
   */
  className?: string | undefined;
  /**
   * The color of the component.
   * It supports both default and custom theme colors, which can be added as shown in the
   * [palette customization guide](https://mui.com/material-ui/customization/palette/#custom-colors).
   * @default 'default'
   */
  color?: OverridableStringUnion<'primary' | 'secondary' | 'default' | 'error' | 'info' | 'success' | 'warning', BadgePropsColorOverrides> | undefined;
  /**
   * The extra props for the slot components.
   * You can override the existing props or add new ones.
   *
   * @deprecated use the `slotProps` prop instead. This prop will be removed in a future major release. See [Migrating from deprecated APIs](https://mui.com/material-ui/migration/migrating-from-deprecated-apis/) for more details.
   *
   * @default {}
   */
  componentsProps?: BadgeOwnProps['slotProps'] | undefined;
  /**
   * The components used for each slot inside.
   *
   * @deprecated use the `slots` prop instead. This prop will be removed in a future major release. See [Migrating from deprecated APIs](https://mui.com/material-ui/migration/migrating-from-deprecated-apis/) for more details.
   *
   * @default {}
   */
  components?: {
    Root?: React.ElementType | undefined;
    Badge?: React.ElementType | undefined;
  } | undefined;
  /**
   * If `true`, the badge is invisible.
   * @default false
   */
  invisible?: boolean | undefined;
  /**
   * Max count to show.
   * @default 99
   */
  max?: number | undefined;
  /**
   * Wrapped shape the badge should overlap.
   * @default 'rectangular'
   */
  overlap?: 'rectangular' | 'circular' | undefined;
  /**
   * Controls whether the badge is hidden when `badgeContent` is zero.
   * @default false
   */
  showZero?: boolean | undefined;
  /**
   * The system prop that allows defining system overrides as well as additional CSS styles.
   */
  sx?: SxProps<Theme> | undefined;
  /**
   * The variant to use.
   * @default 'standard'
   */
  variant?: OverridableStringUnion<'standard' | 'dot', BadgePropsVariantOverrides> | undefined;
}
export interface BadgeTypeMap<RootComponent extends React.ElementType = 'span', AdditionalProps = {}> {
  props: AdditionalProps & BadgeOwnProps;
  defaultComponent: RootComponent;
}
type BadgeRootProps = NonNullable<BadgeTypeMap['props']['slotProps']>['root'];
type BadgeBadgeProps = NonNullable<BadgeTypeMap['props']['slotProps']>['badge'];
export declare const BadgeRoot: React.FC<BadgeRootProps>;
export declare const BadgeMark: React.FC<BadgeBadgeProps>;

/**
 *
 * Demos:
 *
 * - [Avatar](https://mui.com/material-ui/react-avatar/)
 * - [Badge](https://mui.com/material-ui/react-badge/)
 *
 * API:
 *
 * - [Badge API](https://mui.com/material-ui/api/badge/)
 */
declare const Badge: OverridableComponent<BadgeTypeMap>;
export type BadgeProps<RootComponent extends React.ElementType = BadgeTypeMap['defaultComponent'], AdditionalProps = {}> = OverrideProps<BadgeTypeMap<RootComponent, AdditionalProps>, RootComponent> & {
  component?: React.ElementType | undefined;
};
export default Badge;